POSIX AWK port of Text Elite game
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commit 7e3495527d2787724619cc55a9f3f010ba8d3d94
parent d77f6fb71a151cf99ae853c8830b2730feffad25
Author: Luxferre <lux@ferre>
Date:   Tue, 23 Jan 2024 16:38:20 +0200

updated readme

1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/README b/README @@ -160,7 +160,7 @@ to an environment requiring nothing except a bare kernel and BusyBox to play. Save files are named "[name].awlite", where "[name]" is the one you've entered during the save command. If you don't specify the name, a file called ".awlite" -will be created. +will be created. Save files are always silently overwritten, so be careful! Saves always go to the current working directory, i.e. the directory you've run the awlite.awk script from (which is not necessarily the one where it resides). This is the only truly cross-platform way to implement this functionality.