awlite

POSIX AWK port of Text Elite game
git clone git://git.luxferre.top/awlite.git
Log | Files | Refs | README

commit 5fe34dfc944d5b05d326fb3675a1fa0ca4d37039
parent a71730c233c0784c5479717c3d9f7dc23fab360d
Author: Luxferre <lux@ferre>
Date:   Tue, 23 Jan 2024 16:23:13 +0200

updated readme

Diffstat:
MREADME | 13++++++++++++-
1 file changed, 12 insertions(+), 1 deletion(-)

diff --git a/README b/README @@ -124,7 +124,8 @@ however, some milestones you can achieve even now, for instance: * finding Raxxla (v1.6.1+ will give you a hint when you might have done so). As of now, player ranking system and statistics are in the works and planned -to be introduced in version 1.7 or 1.8. They're going to be unique to awlite. +to be introduced in version 1.7 or 1.8. They will be loosely based upon Trade +and Explorer ranking of Elite Dangerous but are going to be unique to awlite. - I found an awesome trade route in awlite. Can I use it in other Elite games? @@ -133,6 +134,16 @@ basic algorithms, your routes should work there too. Of course, if you want to use the same route in a non-text Elite game, then you must also consider other difficulties such as police and pirate attacks. +- Is combat system ever going to be introduced in awlite? + +Highly unlikely. One of the project goals is to keep it simple. + +- Are there going to be any further ship upgrades besides the "hold" command? + +Very likely, closer to version 2.0. Particularly, ability to buy another ship +of a different class (with a much larger cargo bay and 14LY fuel tank) is +being designed. + - How large is awlite? As of now, the entire game is contained in a single file with a little under