commit d00c7efc6e198508685d7084ed0c47f0bd7f59cb
Author: Luxferre <lux@ferre>
Date: Mon, 15 Jan 2024 17:49:11 +0200
initial prototype
Diffstat:
A | nnfc.awk | | | 217 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
1 file changed, 217 insertions(+), 0 deletions(-)
diff --git a/nnfc.awk b/nnfc.awk
@@ -0,0 +1,217 @@
+# no-nonsense FreeCell
+# run as: [n]awk -f nnfc.awk [-v ASCII=1] [-v MONOCHROME=1] [-v SEED=x]
+# created by Luxferre in 2024, released into public domain
+
+# Helper functions
+
+function alen(a, i, k) { # determine array length
+ k = 0
+ for(i in a) k++
+ return k
+}
+
+# split a string with separator into an array but with 0-based indexes
+function asplit(s, a, sep, len, i) {
+ split(s, a, sep) # get 1-based-index array in a
+ len = alen(a)
+ for(i=0;i<len;i++) a[i] = a[i+1] # move everything to the left
+ delete a[len] # delete the last element after moving
+}
+
+# serialize any associative array into a string
+# sep must be a single char not occurring in any key or value
+function assocser(aa, sep, outs, k) {
+ outs = "" # initialize an ordered array string
+ for(k in aa) # iterate over keys
+ outs = outs sep k sep aa[k]
+ return substr(outs, 2) # delete the first sep
+}
+
+# deserialize any associative array from a string
+# sep must be a single char used when calling assocser() function
+function assocdes(s, aa, sep, oa, i, len) {
+ split("", aa) # erase aa array
+ split(s, oa, sep) # get 1-based ordered array in oa
+ len = alen(oa) # ordered array length
+ for(i=1;i<=len;i+=2) # populate aa
+ aa[oa[i]] = oa[i+1]
+}
+
+
+# get card suit index (0=clubs, 1=diamonds, 2=hearts, 3=spades)
+function getsuit(n) {return int(n/13)}
+
+# get card color by numeric value: 0 is red, 1 is black
+function getcolor(n, si) {si = getsuit(n); return (si > 0 && si < 3) ? 0 : 1}
+
+# Traditional M$ FreeCell LCG for deal emulation
+function fclcg() {
+ fc_lstate = (214013 * fc_lstate + 2531011) % 2147483648
+ return int(fc_lstate / 65536)
+}
+
+# render the playfield from cardstr, table, fcell and fnd arrays
+function render(i, j, res) {
+ res = ""
+ # top left: free cells
+ for(i=0;i<4;i++) res = res sprintf("%s", cardstr[fcell[i]])
+ # top right: foundations
+ for(i=0;i<4;i++) res = res sprintf("%s", cardstr[fnd[i]])
+ res = res "\n"
+ # delimiter
+ for(i=0;i<23;i++) res = res "-"
+ res = res "\n"
+ # main table rendering
+ # max possible column length is 20 elements (8 + 12)
+ for(j=0;j<20;j++) {
+ for(i=0;i<8;i++) {
+ if((i,j) in table)
+ res = res cardstr[table[i,j]]
+ else res = res " "
+ }
+ res = res "\n"
+ }
+ sub(/[ \t\n\r]+$/, "", res) # trim all trailing whitespace
+ printf("\nGame #%u\n", fc_deal)
+ print res # finally print out the resulting field
+}
+
+# main logic/move function (also handles the undo)
+# statuses: 0 - irrecoverable error, 1 - continue, 2 - victory
+function domove(cmd, valid, nums, from, to, si) {
+ if(cmd == "u") { # undo logic
+ if(undoidx > 0) {
+ undoidx--
+ assocdes(undos["table",undoidx], table, ",")
+ assocdes(undos["fnd",undoidx], fnd, ",")
+ assocdes(undos["fcell",undoidx], fcell, ",")
+ assocdes(undos["tablens",undoidx], tablens, ",")
+ } else print "Nowhere to undo!"
+ return 1 # continue
+ }
+ valid = 0 # invalid by default until all checks are done
+ # if cmd is not q or one of the above, then it must be two numbers
+ # 1 to 8 is the column (tableau) number
+ # 9 to 12 are free cell indices, 0 means foundation
+ split(cmd, nums, " ") # numbers must be space-separated
+ from = int(nums[1]) # location from which we're moving
+ to = int(nums[2]) # location to which we're moving
+ rfrom = from - 1 # real from location
+ rto = to - 1 # real to location
+ if(from > 0 && from < 13 && to > -1 && to < 13) { # first check
+ # determine what card we're trying to move
+ cval = -1
+ if(from < 9) { moving from a non-empty tableau
+ if(tablens[rfrom] > 0 && length(table[rfrom,tablens[rfrom]-1]) > 0)
+ cval = int(table[rfrom,tablens[rfrom]-1])
+ } else cval = fcell[from - 9]
+ if(cval > -1) { # we are moving a non-empty value
+ if(to == 0) { # moving to a foundation
+ si = getsuit(cval) # get suit index
+ if((fnd[si]%13) == ((cval%13) - 1)) { # we can move there
+ fnd[si] = cval
+ if(from < 9) { # moving from a tableau
+ delete table[rfrom,tablens[rfrom]-1] # delete the card
+ tablens[rfrom]-- # decrease tableau length
+ } else fcell[from - 9] = -1 # moving from a free cell
+ valid = 1 # mark the move as valid
+ }
+ } else if(to < 9) { # moving to a tableau
+ si = table[rto,tablens[rto]-1] # target value
+ if((getcolor(cval) != getcolor(si) && (cval%13) == (si%13) - 1) || si == "") {
+ table[rto,tablens[rto]] = cval # copy the card there
+ tablens[rto]++ # increase tableau length
+ if(from < 9) { # moving from a tableau
+ delete table[rfrom,tablens[rfrom]-1] # delete the card
+ tablens[rfrom]-- # decrease tableau length
+ } else fcell[from - 9] = -1 # moving from a free cell
+ valid = 1 # mark the move as valid
+ }
+ } else if(fcell[to - 9] == -1) { # moving to a free cell
+ fcell[to - 9] = cval
+ if(from < 9) { # moving from a tableau
+ delete table[rfrom,tablens[rfrom]-1] # delete the card
+ tablens[rfrom]-- # decrease tableau length
+ } else fcell[rfrom - 9] = -1 # moving from a free cell
+ valid = 1 # mark the move as valid
+ }
+ }
+ }
+ if(valid == 1) { # the move is valid and performed
+ undoidx++ # increment the undo index
+ # save the new playfield data under it
+ undos["table",undoidx] = assocser(table, ",")
+ undos["fnd",undoidx] = assocser(fnd, ",")
+ undos["fcell",undoidx] = assocser(fcell, ",")
+ undos["tablens",undoidx] = assocser(tablens, ",")
+ }
+ else print "Invalid move!"
+ # now, check for the win condition: all kings in fnd
+ if(fnd[0] == 12 && fnd[1] == 25 && fnd[2] == 38 && fnd[3] == 51) return 2
+ else return 1 # continue
+}
+
+BEGIN { # main code part
+ if(SEED) fc_lstate = SEED; else { # initialize PRNG
+ srand();
+ fc_lstate = int(rand() * 2146483648)
+ }
+ fc_deal = fc_lstate # save the deal number
+ asplit("A 2 3 4 5 6 7 8 9 T J Q K", cvals, " ") # card values
+ suits[0] = ASCII ? "c" : "\xe2\x99\xa3" # clubs
+ suits[1] = ASCII ? "d" : "\xe2\x99\xa6" # diamonds
+ suits[2] = ASCII ? "h" : "\xe2\x99\xa5" # hearts
+ suits[3] = ASCII ? "s" : "\xe2\x99\xa0" # spades
+ cstart[0] = MONOCHROME ? "" : "\x1b[31m" # red
+ cstart[1] = MONOCHROME ? "" : "\x1b[37m" # black (white)
+ cend = MONOCHROME ? "" : "\x1b[39m" # reset color
+ split("", usedinds) # init used indices cache
+ split("", cardstr) # init card strings array (exactly 3 char long each)
+ for(i=0;i<52;i++) { # populate it
+ si = getsuit(i) # suit index
+ cardstr[i] = cstart[getcolor(i)] sprintf("%s", cvals[i%13]) suits[si] cend " "
+ }
+ cardstr[-1] = "__ " # empty position denoted by -1 index
+ split("", seqarr) # init sequential array
+ for(i=0;i<52;i+=4) { # populate it
+ seqarr[i] = int(i/4)
+ seqarr[i+1] = seqarr[i]+13
+ seqarr[i+2] = seqarr[i]+26
+ seqarr[i+3] = seqarr[i]+39
+ }
+ rowidx = 0 # deal row index
+ colidx = 0 # deal column index
+ split("", table) # init tableau array
+ while((slen = alen(seqarr)) > 0) { # populate it
+ idx = fclcg() % slen # get the index to select
+ table[colidx++, rowidx] = seqarr[idx] # get the selected card value
+ seqarr[idx] = seqarr[slen - 1] # copy the last card to the index
+ delete seqarr[slen - 1] # shrink the array
+ if(colidx > 7) {rowidx++; colidx=0} # wrap around the deal columns
+ }
+ # init freecells and foundations arrays
+ fcell[0] = fnd[0] = -1
+ fcell[1] = fnd[1] = -1
+ fcell[2] = fnd[2] = -1
+ fcell[3] = fnd[3] = -1
+ # init tableu length tracker array
+ asplit("7 7 7 7 6 6 6 6", tablens, " ")
+ # init undo array and index
+ undos["table",0] = assocser(table, ",")
+ undos["fnd",0] = assocser(fnd, ",")
+ undos["fcell",0] = assocser(fcell, ",")
+ undos["tablens",0] = assocser(tablens, ",")
+ undoidx = 0 # the current undo index is 0
+ # first-time display
+ print "nnfc by Luxferre"
+ render()
+ printf("\n> ")
+ while((getline cmd) > 0) { # main interactive loop
+ cmd = tolower(cmd) # accept both uppercase and lowercase
+ if(cmd == "q") {print "Quitting..."; break}
+ res = domove(cmd) # pass the command to the logic function
+ render()
+ if(res == 2) {print "Victory!"; break}
+ printf("\n> ")
+ }
+}